I coded a unique twist on the classic snake game, Snake on a Globe, where your mission is to eat as many apples as you can when given their location and find the best ways to navigate the globe.
The game includes the largest cities in the world and tests your geographical knowledge about country and city locations. Your challenge is to move to the next apple and city in the most efficient manner, moving only along lines of longitude or latitude. But remember you are on a sphere so you can move around the globe in any of four directions: over the poles and east and west.
Sources and Tools:
The list of cities and their population is from Simplemaps. The game is coded with Three Globe and Three.js, 3D javascript libraries in javascript and HTML and CSS.
This interactive, animated map shows the where births are happening across the globe. It doesn’t actually show births in real-time, because data isn’t actually available to do that. However, the map does show the frequency of births that are occurring in different locations across the world. And you can see it in two ways, by country and also geo-referenced to specific locations (along a 1degree grid across the globe). There are many different ways to view this global birth map and these options are laid out in the controls at the top of the map. The scrolling list across the bottom also shows the country of each of the dots on the map.
If you hover (or click on mobile) on a country during the animation, it will display how many births have occurred since the animation stared.
I used data that divided and aggregated the world’s population into 1 degree grid spacing across the globe and I assigned the center of each of these grid locations to a country. Then the country’s annual births (i.e. the country’s population times its birthrate) were distributed across all of the populated locations in each country, weighted by the population distribution (i.e. more populated areas got a greater fraction of the births).
Data Sources and Tools
Population and birthrate data for 2023 was obtained from Wikipedia (Population and birth rates). Population distribution across the globe was obtained from Socioeconomic Data and Applications Center (sedac) at Columbia University.
I used python to process country, population distribution data and parse the data into the probability of a birth at each 1 degree x 1 degree location. Then I used javascript to make random draws and predict the number of births for each map location. D3.js was used to create the map elements and html, css and javascript were used to create the user interface.
This visualization lets you divide the US into 1,2,3,4,5,8 and 10 different segments with equal population and across different dimensions. The divisions are made using counties as the building blocks (of which there are 3143 in the US). There are numerous different ways to make the divisions. This lets you make the divisions by different types of geographic directions and divisions by population density.
If you can think of other interesting ways to divide up the US, please let me know and I can try to add them to this visualization.
Sources and Tools:
2018 county population data is from US Census Bureau. The map visualization is created using the Leaflet javascript mapping library and the data wrangling and user interface and interactivity are created using HTML, CSS and Javascript code.
I wanted to try my hand at creating 3D elevation models and thought trying to model some of the popular (and some of my favorite) national parks would be a good starting point.
Once a 3D elevation model is selected and shown you can manipulated it in multiple ways:
You can select a number of different parks from the drop down menu. If you have suggestions for additional parks, I may be able to add them to the list.
Note: the elevation files are data intensive since the visualization is downloading the elevation across in some cases, many hundreds or thousands of square miles. To keep the data needs down, I’ve reduced the resolution of the elevation data. Though the original data is 90 meter resolution (elevation is specified across every 90 x 90 m square in each park, I’ve averaged these squares together so that each park model only has about tens of thousands of these squares, regardless of the actual area of the park. This improves data loading and rendering times and makes the improves the responsiveness of the model.
Sources and Tools:
This visualization is written in HTML/CSS/Javascript. Digital elevation data is obtained from Open Topography and uses Shuttle Radar Topography Mission GL3 (90 meter resolution). The elevation data is downloaded using the opentopography API and parsed in a python script which downsamples the data to limit the number of elevation cells. The script also determines if a point is inside or outside of the park boundaries in order to create the elevation model. The 3D model is rendered using the Plotly open-source javascript graphing library.
In one of my kid’s favorite books, there’s a picture demonstrating how Pluto is the same size as Australia. It has a satellite image of the country and an image of the former ninth planet superimposed on top as if it were hovering above the country. That image has stuck with me and I thought it would be interesting to see how other countries would compare with other planets and bodies in our solar system. As I’ve been working with javascript graphing/mapping library, D3.js and making maps/globes, I realized I should try to “project” individual countries onto these planets to see what they looked like.
This visualization should be pretty self explanatory. You can select a country or continent and a planet or moon (or the sun) in the solar system. The visualization will then project the land onto the body and you have a simple visual comparison of the size of the country/continent and the planet or moon. You can drag on the visualization to rotate the planet.
There are some combinations that are not possible because the country/continent is too large to be projected onto the body without overlap. In these cases, the planet or country will be greyed out in the selection menu. You can click the “Get URL” button and share a specific map combination (country and planet) by copying the address in the url address bar.
The visualization also displays the area of the country/continent and the surface area of the planet or body. In some cases, the percentage may not look correct but remember that you can only see half of the planet surface and that it’s actually a hemisphere (half a sphere and not just a circle). It becomes clearer if you draw the surface of the planet around.
The calculations to project a country onto another body involves starting with a set of coordinates (made up of longitude and latitude values) which define the border of the country, in the geojson format. To display them on Earth, the coordinates are modified so that the center of the country is centered at the intersection between the equator and prime meridian [0 deg latitude, 0 deg longitude].
To display them projected on a different planet or moon, it is necessary to change the latitude and longitude values of each point of the polygon country border so that it represents the same distance away from the polygon center. I used the Haversine formula to calculate the distance and bearing between two points on a sphere and then used the inverse to find the coordinates that were that distance and bearing from the center point on a sphere of a different size. These formulas can be found here. The main idea is that the distance representing one degree of latitude on Earth will be half as large on a planet that is half the size of Earth (like Mars). Thus, the distance between the center of a country and a point on the border will be a different number of degrees latitude and longitude from the center point on a different planet than on Earth. And this calculatin is done using these formulae.
Sources and Tools:
This visualization was made using the open-source, d3 javascript dataviz library and UI are made using HTML, CSS and javascript.
The rate of COVID-19 deaths and cases in the US is crazy high after the 2020 winter holidays and maybe still be going up. This visualization shows the number of COVID cases that occur in one hour or the COVID deaths that occur in one day based on the average of the last five days. This is another attempt to show the true scale of how many cases and deaths the US is dealing with, since it is often hard to understand large numbers. I have also attempted to show the scale of US deaths/cases here and here. Unfortunately, there are so many people getting sick and dying, it’s hard to fathom just how many people this actually is.
The 5-day averaging was done to smooth out any peaks and troughs in data reporting due to weekends/holidays, since I noticed that some states were literally reporting zero COVID cases some days while reporting many hundreds or thousands of cases other days.
The dots shown on the animation are located in the state that the cases or deaths occur but are randomly spread out within the state. This is done for visual clarity since if they were shown in their actual location, most of the dots would be overlapping in urban, high density areas. This approach lets you see which states have high COVID instances but still locate them by state.
You can share this animation by putting ?cat=deaths or ?cat=cases behind the url or copying and sharing one of these links:
Sources and Tools:
The coronavirus data comes from the covidtracking.com API. The data is parsed daily using a custom python script and visualizations are made using the open-source Leaflet javascript mapping library and the interface and animation are made using HTML/CSS/javascript.
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