This visualization lets you divide the US into 1,2,3,4,5,8 and 10 different segments with equal population and across different dimensions. The divisions are made using counties as the building blocks (of which there are 3143 in the US). There are numerous different ways to make the divisions. This lets you make the divisions by different types of geographic directions and divisions by population density.
If you can think of other interesting ways to divide up the US, please let me know and I can try to add them to this visualization.
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This visualization shows the current location of the International Space Station (ISS), actually the point above the Earth that the station is closest to. It is approximately 260 miles (420 km) above the Earth’s surface The station began construction in 1998 and had its first long term residents in 2000.
The visualization can also show the animated future orbital path of the ISS using ephemeris calculations, which makes a nice, cool pattern over an approximately 3.9 day cycle, where it starts to repeat. The animation allows you to view the orbital patterns on the globe (orthographic projection) or a mercator or equirectangular projection.
One of the cooler features is to drag and rotate the globe view while the orbital paths are being drawn. You can also adjust the speed of the orbit as well as keep the ISS centered in your view while the globe spins around underneath it. If you select the “rotate earth” checkbox, it becomes apparent that the ISS is in a circular orbit around the earth and that the pattern being made is simply a function of the earth’s rotation underneath the orbit.
This visualization only shows the approximate location of the ISS as there are several confounding factors that are not represented here. The speed of the ISS changes somewhat over time as the station experiences a small amount of atmospheric drag, which slows the station over time. But it still goes over 7000 meters per second or about 17000 miles per hour. As it slows, its orbit decays so it falls closer to earth and it experiences even more atmospheric drag. Occasionally, the station is boosted up to a higher orbit to counteract this decay. Secondly the earth is not a perfect sphere and this also causes the calculations to be only approximately correct.
Some other cool facts about the International Space Station:
Other cool space-related orbital art can be seen at the inner planet spirographs.
Here are a couple of images showing the final pattern made by the ISS on different map projections.
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I wanted to try my hand at creating 3D elevation models and thought trying to model some of the popular (and some of my favorite) national parks would be a good starting point.
Once a 3D elevation model is selected and shown you can manipulated it in multiple ways:
You can select a number of different parks from the drop down menu. If you have suggestions for additional parks, I may be able to add them to the list.
Note: the elevation files are data intensive since the visualization is downloading the elevation across in some cases, many hundreds or thousands of square miles. To keep the data needs down, I’ve reduced the resolution of the elevation data. Though the original data is 90 meter resolution (elevation is specified across every 90 x 90 m square in each park, I’ve averaged these squares together so that each park model only has about tens of thousands of these squares, regardless of the actual area of the park. This improves data loading and rendering times and makes the improves the responsiveness of the model.
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This visualization should be pretty self explanatory. You can select a country or continent and a planet or moon (or the sun) in the solar system. The visualization will then project the land onto the body and you have a simple visual comparison of the size of the country/continent and the planet or moon. You can drag on the visualization to rotate the planet.
There are some combinations that are not possible because the country/continent is too large to be projected onto the body without overlap. In these cases, the planet or country will be greyed out in the selection menu. You can click the “Get URL” button and share a specific map combination (country and planet) by copying the address in the url address bar.
The visualization also displays the area of the country/continent and the surface area of the planet or body. In some cases, the percentage may not look correct but remember that you can only see half of the planet surface and that it’s actually a hemisphere (half a sphere and not just a circle). It becomes clearer if you draw the surface of the planet around.
The calculations to project a country onto another body involves starting with a set of coordinates (made up of longitude and latitude values) which define the border of the country, in the geojson format. To display them on Earth, the coordinates are modified so that the center of the country is centered at the intersection between the equator and prime meridian [0 deg latitude, 0 deg longitude].
To display them projected on a different planet or moon, it is necessary to change the latitude and longitude values of each point of the polygon country border so that it represents the same distance away from the polygon center. I used the Haversine formula to calculate the distance and bearing between two points on a sphere and then used the inverse to find the coordinates that were that distance and bearing from the center point on a sphere of a different size. These formulas can be found here. The main idea is that the distance representing one degree of latitude on Earth will be half as large on a planet that is half the size of Earth (like Mars). Thus, the distance between the center of a country and a point on the border will be a different number of degrees latitude and longitude from the center point on a different planet than on Earth. And this calculatin is done using these formulae.
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World maps are used to show the geographic relationships between the countries and regions of the world. Their design shapes our perception of the world and those relationships. Two of the important aspects of map design are the choice of map projection and what is centered in the map. The idea for this map dataviz is to let users create their own country centered map by centering the map where you choose (on a country of your choice or a specific point) and the map projection.
As discussed in my real country size mercator map, there aren’t any perfect map projections as you try to represent the 3-dimensional surface of a sphere on a 2-dimensional map. Each map projection has advantages and disadvantages.
You can choose between the following map projections:
In addition, you can:
The number of different maps you can create is quite large and will give you a different and often unusual perspective on the world. If you choose the cylindrical projections (Mercator, equirectangular, Gall Peters) you will see some interesting distortions when you focus on different countries or regions. The reasoning is that because the map is rectangular (i.e. the longitude lines are kept parallel on the map, while in reality longitude lines converge at the poles), land masses near the top and bottom of the map will grow as they are widened (and in the case of the Mercator, made taller) to accommodate the map projection. Because the Orthographic and Mollweide projections have converging longitude lines, they do not exhibit the same level of distortion.
If you are interested in map projections, they are described in this wikipedia article. For a cylindrical projections, you can think of it as encircling the globe with a rolled surface which forms the side of a cylinder. See this image from wikipedia.
In the standard projection, the globe is touching this cylinder at the equator, but this map lets you move any country or point to the place where it intersects the cylinder and then projects the land masses onto the cylinder. Land masses at the top and bottom of the sphere in this orientation will be more distorted at top and bottom of the map projections in these cylindrical projections.
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The rate of COVID-19 deaths and cases in the US is crazy high after the 2020 winter holidays and maybe still be going up. This visualization shows the number of COVID cases that occur in one hour or the COVID deaths that occur in one day based on the average of the last five days. This is another attempt to show the true scale of how many cases and deaths the US is dealing with, since it is often hard to understand large numbers. I have also attempted to show the scale of US deaths/cases here and here. Unfortunately, there are so many people getting sick and dying, it’s hard to fathom just how many people this actually is.
The 5-day averaging was done to smooth out any peaks and troughs in data reporting due to weekends/holidays, since I noticed that some states were literally reporting zero COVID cases some days while reporting many hundreds or thousands of cases other days.
The dots shown on the animation are located in the state that the cases or deaths occur but are randomly spread out within the state. This is done for visual clarity since if they were shown in their actual location, most of the dots would be overlapping in urban, high density areas. This approach lets you see which states have high COVID instances but still locate them by state.
You can share this animation by putting ?cat=deaths or ?cat=cases behind the url or copying and sharing one of these links:
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